A flavorful alternative to ValueBase objects in Roblox

Modules

Constants Constants used in replication betwen Server and Client, mostly describing the protocol between them.
Remotes Helper module for creating a Server's remotes container, and finding the RemoteEvent/RemoteFunction within it.

Classes

DynamicVirtualValue (Abstract) A container a base value and many VirtualValues which are "stacked" together.
Client A client replicator for a VirtualValue.
Permissions Contains permissions used by Server to keep track of what player Clients can do.
PlayerSet Used by Permissions to keep track of an inclusive or exclusive set of players.
Server A server replicator for VirtualValue.
DynamicVirtualBoolValue An implementation of DynamicVirtualValue which stores a boolean.
VirtualBoolValue An implementation of VirtualValue which stores a boolean.
DynamicVirtualNumberValue An implementation of DynamicVirtualValue which stores a number.
VirtualNumberValue An implementation of VirtualValue which stores a number.
DynamicVirtualStringValue An implementation of DynamicVirtualValue which stores a string.
VirtualStringValue An implementation of VirtualValue which stores a string.
VirtualValue (Abstract) A container for a single value.

Topics

README.md

Examples

01-basics-vnv.lua
02-basics-dvnv.lua
03-walkspeed.lua
03-walkspeedboost.lua
04-network-client.lua
04-network-server.lua
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